Kenneth (Kory)
(831) 345-0462
http://www.linkedin.com/in/kennethkoryanderson
Experience
Artist /
VFX Artist at Blue Fang Games
November
2008 – January 2010 (1 Year - 3 months)
Worked
on “World of Zoo” for the Nintendo Wii and PC. Was the primary artist on generating animal
pattern textures in Photoshop for seven of the animal families featured in the
game title. Became lead visual effects
artist after 6 months and generated the vast majority of particle effects used
in World of Zoo using a custom in-house tool.
Worked closely with internal mobile division on the iPhone game
“Pride” and created animals and story screens.
World of Zoo - PC and Nintendo Wii
Artist / Vfx Artist
Pride – Apple iPhone
3D Animal Artist
2D /3D
Artist at
November
2005 – August 2008 (2 years – 10 months)
Worked
on multiple titles on different platforms, primarily focusing on Nintendo
DS. Was responsible for creating
characters, environments, and company demos for future licensed work.
Successfully led a team of three artists in concepting, organizing, and
producing dozens of levels for Tomb Raider Underworld DS under tight
deadline. Became lead tech / pipeline
artist on Igor: The Game and was responsible for internal documentation on
tools, training new artists, and creating special effects.
Igor: The Game - PC and Nintendo Wii
Technical/Pipeline Artist & Environment
Artist
Tomb Raider: Underworld
DS -
Nintendo DS
Environment Artist / Lead Artist
Godzilla: Unleashed - Nintendo DS
Lead Character Artist
Finding Nemo:
Background and Sprite Artist
ClickStart: My first
computer - Leapfrog Custom Plug-&-play TV Hardware
2D Background Artist
Superman Returns: DS - Nintendo DS
Character & Environment Artist
Level Designer
Personal
Work / Hobby Experience
Lead
Artist at Social Loner Studios
http://www.SocialLonerStudios.com
A
company created to give a public face to various independent games. This company is a joint venture between my
brother Brian Anderson and our friend Joshua Leung and is more of a personal
hobby than a fully fledged company. Our
First Game “What The?!” placed in the top 20 finalists for the 2008
Dream Build Play Microsoft Indie Games contest.
What The?! Party Trivia
Game
– Xbox Indie Games
2D / 3D Lead Artist
Art
and Professional Skills
Education
The Art Institute of
Bachelor of Science - Game Art and Design
References
and Recommendations
Eric
Camara, Art Lead, Blue Fang Games
Eduardo
Baraf , Director, Online /
Peter King
, Studio Art Director , Blue Fang Games
Eric
Chadwick , Lead Technical Artist , Blue Fang Games